Well, unless you have been living under a virtual log, you have heard of the "World of Warcraft (commonly known as WoW ) - a massively multiplayer online role-playing game (MMORPG)" as well as the phenomenon known as Second Life ( abbreviated as SL ), an Internet -based virtual world . As I have observed the emergence of these massive virtual worlds, I am increasingly struck by the fact that these "games" are becoming, or have become, substitutions. Substitutions for genuine human interaction in the form of "fantasy". Substitutions for dealing with reality in a way that removes true societal regulation. Substitutions that, for many, have taken the place of religion. I will admit to a certain allure to join into these worlds, but the nature of WOW, with its dark nature and D&D origins and SL with its own problems , make me step back and consider these "worlds" from a Christian Skeptic perspective. At best, these "worlds" distrac...